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He had once worked a job copying and archiving medical photos, and had seen many things which disturbed him (the impaled guys in Doom are based on something he saw there), I kind of wonder if he developed an attitude from that shit.įor Paul Steed, part of it was probably a bit of jealousy (though it should be noted that Paul Steed praised Adrian's skills a lot), and part of it was that Paul Steed was a bit of a hothead, and certainly rubbed some people the wrong way. Meanwhile, Tom, though having an edgy sense of humor, was a far more bright and cheery guy, Commander Keen was like 80% Tom, the character is partially based on him (the Green Bay Packers helmet, the red Converse, etc), and Adrian hated working on Commander Keen, he didn't want to do cutesy kidfriendly stuff, he didn't like Tom's weird and juvenile sense of humor, he hated it, despised it, he wanted to do violent sprites and other dark subject matters. One of my favorite maps though, it goes from zero to sixty the moment you step out of the starting room. I don't think I've ever done all the barons on E4M1, the level is so bare in firepower. Sourceports should outright offer Pistol Start as a toggle option on the difficulty setting menu, IMO. It's a matter of taste, I like progressive play because it makes it feel like a continuing adventure (though I quite like episodic division).
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Hell, you can outright put it in software mode.Īll of them were tested by the devs from pistol start, and are thus playable that way, but you're also intended to play progressively (which will make the original three episodes easier, even on UV). If you want to, GzDoom can still be set up for things like original 320* resolution, the vaseline filter is on by default but can be turned off for crystal clear pixels, and there's a setting to make the spectres shimmer similarly to how they did in the original software rendering. It's a solid game, even the old butchered console ports tend to be pretty enjoyable in spite of some of flaws they had (some of those old ports were good though).
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Fresh Supply keeps getting updated (1.9.5) !f5MAmQ5J!ADzufTEZ2COW5xRlblSrxZ42Qw3h-UU-Jjbe5wGN3iI Digital Foundry review about Quake 2 RTX explains a lot of shit about the source port FUNC- New levels for Quake 1 & 2, Sonic Mayhem updated
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(Includes Duke Nukem, Doom, Blood, and Quake.) Album of infographics with setup information and user-made content recommendationsĭownloads for various /vr/ shooters.